
Live Engine Suite
A downloadable asset pack
LiveEngine Suite for RPG Maker MZ
Live-Ops infrastructure: update your released game without re-uploading it
Stop forcing your players to download full game updates every time you fix a bug or add content. LiveEngine Suite downloads only changed files — maps, database, images, audio — in the background while the game runs. Offline players keep playing untouched. No reinstall, ever.
🎮 Try the live proof free (5 minutes)
No purchase needed: grab the free demo pack, point the plugin at our public demo feed, and watch a map update itself mid-session — then pull the network cable and watch the game keep playing.
What's inside the download
- ✓ LiveEngineCore.js — the MZ runtime plugin (obfuscated). Copy to
js/plugins/, enable in Plugin Manager, set your manifest URL. - ✓ LiveEnginePublisher.js — zero-dependency Node CLI. Run from your project root to build delta packages into
dist_live_ops/. - ✓ LiveEngineStudio — visual dashboard, twice: localhost app + hosted web tool (license key included with purchase).
- ✓ Docs & demo — full guide, 5-minute live test, signing/rollback/channels playbooks, changelog.
Quick start (10 minutes)
- Install: copy the plugin to
js/plugins/, enable it, setRemoteManifestUrlto where your manifest will live. - Publish:
node LiveEnginePublisher.js --version 1.0.0(or one click in Studio). Only new/changed files are staged. - Deploy: upload the contents of
dist_live_ops/to GitHub Pages, Cloudflare, S3, Netlify — any static host. - Play: boot the game once (full sync), then every edit is a delta: re-publish, players pull only what changed. Mid-session updates via event command or auto re-check — players never touch a console.
Key Features
- ✓ Non-blocking background sync: updates fetch during
Scene_Boot, on map, or on timer — never freezing gameplay, never crashing offline. - ✓ Player-side updates, no console: event Plugin Command Check for Updates plus periodic map re-check. New maps/art/sound apply live; database changes activate on reboot.
- ✓ Signed manifests (HMAC-SHA256): players reject forged or corrupt updates automatically. Fail-closed, always playable.
- ✓ One-click rollback: every build snapshots what it replaced — revert a bad update and re-deploy.
- ✓ Beta channels: ship pre-release content to volunteers without touching stable players.
- ✓ Two Studios included: localhost dashboard (1-click Cloudflare deploy, GitHub workflow export) and hosted web tool (license-gated, nothing to install).
- ✓ Integrity & budgets: SHA-256 per-file validation, atomic manifest writes, orphan cleanup, per-file and delta budget guards.
License & support
Single developer seat, 12 months of updates, deploy-bundling allowed (ship it inside as many of your games as you like). Your Web Studio license key arrives with the purchase — enter it once, it stays on your device. Support covers setup and verified defects.
Get LiveEngine Suite NowFAQ
Do my players reinstall for updates?
No — that is the entire product.
Do I need Cloudflare?
No. Any static host works — GitHub Pages guide and one-click workflow export included.
Web (browser) games?
Yes, via native IndexedDB caching (best-effort, documented limits). Desktop NW.js is fully supported.
What if I push a broken update?
Rollback in one click, deploy again. Snapshots are kept per build.
Which MZ versions?
RPG Maker MZ 1.x. Hooks use stable public APIs and degrade gracefully.
Technical Specifications
| Feature | Specification |
|---|---|
| Target Engine | RPG Maker MZ 1.x (desktop NW.js + web) |
| Sync Points | Boot, event command, timed map re-check |
| Storage Layer | Node fs absolute paths (Desktop) / Native IndexedDB (Web) |
| Integrity & Trust | SHA-256 per file + HMAC-SHA256 signed manifests, atomic writes |
| Hosting | Any static HTTPS host (GitHub Pages, Cloudflare Pages/R2, S3, Netlify…) |
| Dependencies | Zero external npm libraries required |
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | Released |
| Category | Assets |
| Author | Rpx |
| Tags | 2D, liveops, monetization, plugin, rmmz, RPG Maker, RPG Maker MZ |
| Content | No generative AI was used |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of 98.99€ EUR. You will get access to the following files:
Development log
- Live Engine Suite1 day ago
