A downloadable asset pack

Buy Now
On Sale!
34% Off
149.99€ 98.99€ EUR or more

LiveEngine Suite for RPG Maker MZ

Live-Ops infrastructure: update your released game without re-uploading it

Delta Updates Signed Manifests Any Static Host Offline-Safe

Stop forcing your players to download full game updates every time you fix a bug or add content. LiveEngine Suite downloads only changed files — maps, database, images, audio — in the background while the game runs. Offline players keep playing untouched. No reinstall, ever.

🎮 Try the live proof free (5 minutes)

No purchase needed: grab the free demo pack, point the plugin at our public demo feed, and watch a map update itself mid-session — then pull the network cable and watch the game keep playing.

Free Demo + Full Guide on GitHub


What's inside the download

  • LiveEngineCore.js — the MZ runtime plugin (obfuscated). Copy to js/plugins/, enable in Plugin Manager, set your manifest URL.
  • LiveEnginePublisher.js — zero-dependency Node CLI. Run from your project root to build delta packages into dist_live_ops/.
  • LiveEngineStudio — visual dashboard, twice: localhost app + hosted web tool (license key included with purchase).
  • Docs & demo — full guide, 5-minute live test, signing/rollback/channels playbooks, changelog.

Quick start (10 minutes)

  1. Install: copy the plugin to js/plugins/, enable it, set RemoteManifestUrl to where your manifest will live.
  2. Publish: node LiveEnginePublisher.js --version 1.0.0 (or one click in Studio). Only new/changed files are staged.
  3. Deploy: upload the contents of dist_live_ops/ to GitHub Pages, Cloudflare, S3, Netlify — any static host.
  4. Play: boot the game once (full sync), then every edit is a delta: re-publish, players pull only what changed. Mid-session updates via event command or auto re-check — players never touch a console.

Key Features

  • Non-blocking background sync: updates fetch during Scene_Boot, on map, or on timer — never freezing gameplay, never crashing offline.
  • Player-side updates, no console: event Plugin Command Check for Updates plus periodic map re-check. New maps/art/sound apply live; database changes activate on reboot.
  • Signed manifests (HMAC-SHA256): players reject forged or corrupt updates automatically. Fail-closed, always playable.
  • One-click rollback: every build snapshots what it replaced — revert a bad update and re-deploy.
  • Beta channels: ship pre-release content to volunteers without touching stable players.
  • Two Studios included: localhost dashboard (1-click Cloudflare deploy, GitHub workflow export) and hosted web tool (license-gated, nothing to install).
  • Integrity & budgets: SHA-256 per-file validation, atomic manifest writes, orphan cleanup, per-file and delta budget guards.

License & support

Single developer seat, 12 months of updates, deploy-bundling allowed (ship it inside as many of your games as you like). Your Web Studio license key arrives with the purchase — enter it once, it stays on your device. Support covers setup and verified defects.

Get LiveEngine Suite Now

FAQ

Do my players reinstall for updates?
No — that is the entire product.

Do I need Cloudflare?
No. Any static host works — GitHub Pages guide and one-click workflow export included.

Web (browser) games?
Yes, via native IndexedDB caching (best-effort, documented limits). Desktop NW.js is fully supported.

What if I push a broken update?
Rollback in one click, deploy again. Snapshots are kept per build.

Which MZ versions?
RPG Maker MZ 1.x. Hooks use stable public APIs and degrade gracefully.

Technical Specifications

Feature Specification
Target Engine RPG Maker MZ 1.x (desktop NW.js + web)
Sync Points Boot, event command, timed map re-check
Storage Layer Node fs absolute paths (Desktop) / Native IndexedDB (Web)
Integrity & Trust SHA-256 per file + HMAC-SHA256 signed manifests, atomic writes
Hosting Any static HTTPS host (GitHub Pages, Cloudflare Pages/R2, S3, Netlify…)
Dependencies Zero external npm libraries required
Updated 1 day ago
Published 3 days ago
StatusReleased
CategoryAssets
AuthorRpx
Tags2D, liveops, monetization, plugin, rmmz, RPG Maker, RPG Maker MZ
ContentNo generative AI was used

Purchase

Buy Now
On Sale!
34% Off
149.99€ 98.99€ EUR or more

In order to download this asset pack you must purchase it at or above the minimum price of 98.99€ EUR. You will get access to the following files:

demo.zip 20 kB
LiveEngine-1.4.0.zip 125 kB

Development log